Monday, November 22, 2010

Tools & Demos! Demos & Tools!

Aight, I just finished up my first milestone. I wanted a basic tool to create game and organize game sprites. It also needs to be able to export the sprites into a format my game engine would recognize.

The other part of the milestone was to create a demo that would use the exported data from the tool to render an animated sprite to the display. So I created a demo that has a bouncing ball to test this.

I used Screenr to help make little videos because I hate typing. I'm still learning not to talk too long because I only have 5 minutes to get through it, and I'm not a big fan of parts. Well, I hope it isn't too painful. I'll get better at making videos.

tex2sprite Builder




BouncyBall Demo




OOH OOH EEH EEH

Monday, November 15, 2010

I'm Back

From the sick rhymes from Rakim. "It's been a long time. I shouldn't have left you; without a dope beat to step too..."

I'm back at it again. I got some new projects in the mix and a newfound determination to finish them. I think I've reach this point in my life to stop chasing my dreams and start living for my passions.

I love community, creating, and laughing. My goal is to only work on projects that fulfill those needs. Stay tuned it's about to get crazy! Maybe I'll learn something along the way too.

OOH OOH EEH EEH