Sunday, January 20, 2008

Announcing my XNA game dev library

So, I am at it again. To learn how to use XNA I've decided to create a little game dev library using XNA as the foundation. For more information on XNA visit this link.

My first project will be a variation of Pong. Here is a link to a screenshot of the main menu. Pong is simple and something I know how to make. My plan is to use it as proof of concept for the ideas I will be implementing in my library.

Currently, I have a basic rendering and input system. At the moment the rendering system wraps XNA, but my input system provides the ability to map input responses to any kind of input type (i.e. keyboard, mouse, gamepads, etc). The menu system currently utilizes this feature.

I will post code examples once I have more done. I am will be providing significant test coverage to ensure a clean and solid set of interfaces. Stay tuned.

Thursday, January 10, 2008

Fathering 2...piece of cake?

I had assumed it would be easier to be a father to my second child. Interestingly I have been awakened by reality. Deep down I know it will be fine, but that doesn't stop me from wondering if I will be good enough to father two children.

I guess only time will tell.

Seeing my unborn child move and interact with us in the ultrasound was so fascinating. She has so much energy. I'm filled with so much joy when I feel her react to me poking the walls of her current home. That justifies these ridiculous feelings. All I want is to be the best Dad I can for her, and that she is assured by that.

Awaiting the life lessons she has in store for me.

April 24, 2008 my walk with Simone begins...

Good Programming Books

Just wanted to link a couple of books I think are must haves when coding.

Interface-Oriented Design

Refactoring


OOH OOH EEH EEH