Monday, November 22, 2010

Tools & Demos! Demos & Tools!

Aight, I just finished up my first milestone. I wanted a basic tool to create game and organize game sprites. It also needs to be able to export the sprites into a format my game engine would recognize.

The other part of the milestone was to create a demo that would use the exported data from the tool to render an animated sprite to the display. So I created a demo that has a bouncing ball to test this.

I used Screenr to help make little videos because I hate typing. I'm still learning not to talk too long because I only have 5 minutes to get through it, and I'm not a big fan of parts. Well, I hope it isn't too painful. I'll get better at making videos.

tex2sprite Builder




BouncyBall Demo




OOH OOH EEH EEH